The main idea behind the Theme One program is the efficient use of graph-theoretic data structures for the tasks of “learning” and “reasoning”.
I am thinking of learning in the sense of learning about an environment, in essence, gaining information about the nature of an environment and being able to apply the information acquired to a specific purpose.
Under the heading of reasoning I am simply lumping together all the ordinary sorts of practical activities which would probably occur to most people under that name.
There is a natural relation between the tasks. Learning the character of an environment leads to the recognition of laws which govern the environment and making full use of that recognition requires the ability to reason logically about those laws in abstract terms.
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